Interview Questions

How to do Debugging ?

Why are there Bugs in Software?

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How to do Debugging ?

Finding and fixing bugs, or "debugging", has always been a major part of computer programming. As computer programs grow more complex, bugs become more common and difficult to fix. Often programmers spend more time and effort finding and fixing bugs than writing new code.
Usually, the most difficult part of debugging is locating the erroneous part of the source code. Once the mistake is found, correcting it is usually easy. Programs known as debuggers exist to help programmers locate bugs. However, even with the aid of a debugger, locating bugs is something of an art.
Typically, the first step in locating a bug is finding a way to reproduce it easily. Once the bug is reproduced, the programmer can use a debugger or some other tool to monitor the execution of the program in the faulty region, and (eventually) find the problem. However, it is not always easy to reproduce bugs. Some bugs are triggered by inputs to the program which may be difficult for the programmer to re-create. One cause of the Therac-25 radiation machine deaths was a bug that occurred only when the machine operator very rapidly entered a treatment plan; it took days of practice to become able to do this, so the bug did not manifest in testing or when the manufacturer attempted to duplicate it. Other bugs may disappear when the program is run with a debugger; these are heisenbugs (humorously named after the Heisenberg uncertainty principle.)
Debugging is still a tedious task requiring considerable manpower. Since the 1990s, particularly following the Ariane 5 Flight 501 disaster, there has been a renewed interest in the development of effective automated aids to debugging. For instance, methods of static analysis by abstract interpretation have already made significant achievements, while still remaining much of a work in progress.

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