Actions to Use for Mapping a UI Object
Developing and Working with the Application Map
Specifying Actions to Use for Mapping a UI Object
If the application map contains a UI object for a control that responds to mouse
actions such as double-left-click or right-click, you can use the Application Mapper
properties for the UI object to specify the mouse action(s) used during mapping.
To use the Application Mapper properties to set the correct action(s) for exercising
1. In the application map, click the UI object mapped for the control.
2. In the Properties view in the top right pane, expand the Application Mapper
3. Double-click the Value field for the correct property (such as
DoLeftDoubleClick), and then click Yes.
4. For actions that you do not want the Application Mapper to use, click the Value
field for the corresponding property, and then click No.
The next time you map this UI object, TestFactory uses only the actions you
specified to exercise it.
Specifying a Required String Case for Mapping
If a UI object is mapped for an input control that requires specific text as input, you
can assign the UI object a data entry style, and then specify the required string case.
To assign a style to a UI object mapped for an input control:
1. In the application map, click the UI object mapped for the input control.
The default data entry style setting for an input-type UI object is "<none>".
2. In the Properties view, click the Select Style box, and then click a style name.
Select Style list